After repeated boundary attacks by Dr. Dirt and Lady Craven, the United Biomes of the Overworld alliance hangs by a thread and must be rebuilt. Captain Rob, Corporal Frida, and the members of Battalion Zero have made it their lives’ work to do it—but they’ll have to bring the fight home. With the riches gained from their last encounter with the griefer army, they set out to build and defend a UBO capital. As every player knows, though, life in Survival mode isn’t all sunflowers and roses.
Bat Zero has bought some time for the Overworld by throwing Lady Craven into Creative Mode. Free from the need to battle for every biome border, the indie cavalry turns its efforts toward guarding one stronghold. They must form a standing army, create federal buildings, and gain the support of other villages. Meanwhile, hostile mobs threaten, and the Griefer Imperial Army promises a comeback—with a vengeance. For security, Captain Rob asks his troops to make the ultimate sacrifice: changing their spawn points to the capital city. Will they?
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